
Lady Katherine Devonshire
Royal Ammatar Engineering Corps
4
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Posted - 2012.06.21 09:05:00 -
[1] - Quote
Indahmawar Fazmarai wrote:i have a better suggestion instead. If players are abandoning null and/or chose to remain in hisec, then develop hisec and backburn nullsec. Nullsec is bleeding from self-inflicted wounds, and it would be foolish to make everyone else pay the price for nullsec's succesful failure. 
Now there's a thought, and a good one, too.
Look through and count how many of these null-sec players want to lure hi-sec players into null-sec for the sole reasons of "moar to shoot at lulz." Note also how many of these same people want to basically eliminate CONCORD entirely so that they can expand their seal clubbing into hi-sec space as well, where there are plenty of newbies to tear into unsubscribing entirely (something which I'm sure CCP cares about, even if the null-sec people don't).
And that's just it - as soon as anyone enters null-sec, odds are that they're not really entering "the untamed wilderness" but rather entering some Alliance or another's claimed space, as seen here: Alliance Map
Now factor in that the Universal Law of every null-sec alliance is "Not us? KOS" and that they flood their access points with disruption fields, tacklers & general gank blobs set with AFK "auto-kill" combat macros (oh the irony) 24/7, the only logical way to really access hi-sec is by joining that alliance. and becoming just another serf, automatically forced into every stupid & pointless war, conflict and piece ****-waving drama that they're already perpetually involved in. Oh such fun!
How did it get this way? The null-sec players themselves, of course. They very point of null-sec was for CCP to create an area where CCP would not be holding anyone's hand or telling them what to do. The null-sec players themselves would create & shape the world of null-sec into whatever image that they wanted; and that's exactly what they have done. Happy now? No? Oh frakin' well.
Null-sec players, not CCP, have made null-sec either inaccessible or completely unappealing to the casual player, the solo player, the cautious player and the newbie player. They've barricades themselves in their homes and are wondering why no one ever comes over anymore.
Here is a thought: Want more traffic through your system? Want more traders generating business there? Stop shooting every damn thing that moves! Stop putting up disruption fields at every gate, stop ganking every merchant that tries to bring trade to your system, stop blasting every independent explorer who comes to see the sights. Yes, we know you're Alliance is can't take chances because you're currently at war with sixteen other corporations because "lulz." You may want to start there, then.
Picture this: A null-sec system, even just one single system, held by an alliance or, heck, even a single corp that is not at war with anyone. They don't put up disruption fields, they don't gate camp, they don't go around blasting everyone without cause because (gasp!) they actually want tourists and traders to come through their area. They actually want miners to come to their belts and use their refineries. They actually want industrialists to contract them for blueprint and production services. They actually understand that, in the long run, there is more profit to be made by letting traders dock unmolested every day than there is by blowing up their ships.
But of course all this implies that such a group is more interested in profit, sociability and giving people good reasons to come to null-sec instead of just looking for a lazy way to force easy killboard-bait to hand themselves over on a plate. From what I've seen both in game and in these forums, I'm not holding my breath.
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